A = (-0.84, 4.38)
B = (-0.18, 0.1)
C = (5.26, 0.12)
poly1, c, a, b = Polygon(A, B, C)
d, e = AngularBisector(b, a)
f, g = AngularBisector(c, b)
h, i = AngularBisector(c, a)
O = Intersect(g, e)
j = OrthogonalLine(O, a)
E = Intersect(a, j)
k = Segment(O, E)
p = Circle(O, k)
F = Intersect(p, c)
G = Intersect(p, b)
l = Segment(B, G)
m = Segment(A, E)
n = Segment(C, F)
Ge = Intersect(n, m)
text1: "Ge=" + Ge
text2: "O=" + O